Even the RH FO3 mod had better Ironsights.
The aiming always feels too stiff for me in this game anyway.
Please no comments like 'Why would anyone want to use the old Fallout 3 aiming?'. But maybe there is a patch anyway, not like I found one. I already checked if any mod conflicts but nope, I am actually not even using any weapon mods.Īnybody experience with this? Wouldnt mind to fix this myself if I knew whats wrong and what needs to be done. The Fallout series saw a big shift with the. Dont they come with those animations anymore or where they stripped when they were ported for TTW? A new Fallout: New Vegas mod looks to bring Fallout 2's canceled sequel, codenamed Van Buren, to life using Fallout 3 and Fallout New Vegas assets. I am wondering, why is that? I mean those guns even come from Fallout 3. I am not sure if any FNV weapons suffer from this or only the TTW ones. Its not the same kind of zoom and seems more like a placeholder zoom if no proper animation or zoom strength is assorted with the gun. Its kinda hard to explain but people who played FO3 probably know what I mean. When I try to zoom with them, the screen zooms in but there isn't a proper animation such as in FO3. While it does work almost perfect, it doesnt seem to work properly on some guns, especially guns added by TTW such as the Chinese Assault Rifle, Plasma Pistol and others. I also extracted the FO3 animations for it. I recently found that True Fallout 3 Aiming mod which brings back the aiming from Fallout 3.